#ifndef LIGHTSPEEDGUTS_H
#define LIGHTSPEEDGUTS_H

#include "slotguts.h"

class LightSpeedSlotGuts : public SlotGuts
{
	protected:
        virtual bool8 isValidGuts();
        uint8 classifyStops(uint8 *,uint8, uint8);
        void loadSubGameData();

};

#endif

